Those willing to look beyond Jackson’s films, however, may find something special in The Lord of the Rings: Gollum. Those who cherish those takes on the classic characters won’t find that here. That means you won’t hear or see the likenesses of Andy Serkis (Gollum/Smeagol), Ian McKellen (Gandalf) or Lee Pace (Thranduil) at any point in the game. While Daedalic Entertainment has the book rights through a licensing deal with Middle-earth Enterprises, the film rights remain solely with Warner Bros. We got a chance to take an early look at The Lord of the Rings: Gollum to see just how precious this new title is shaping up to be.įirst and foremost, it’s important to note that The Lord of the Rings: Gollum does not share any DNA with Peter Jackson’s film saga (The Hobbit and The Lord of the Rings). Enter Daedalic Entertainment, best known for point-and-click adventure titles, which has been hard at work developing an action-adventure title centered around Tolkien’s most complex character, Gollum. Since 2017s Middle-earth: Shadow of War, however, there’s been a complete lack of titles based on the popular IP, nor, in all these years, has there been a title focused on stealth and platforming. From EA to Warner Bros., we’ve seen The Lord of the Rings adapt to numerous genres, including hack-and-slash, RPG, RTS, LEGO action-adventure and open-world action. Over the last two decades, The Lord of the Rings IP has seen a wide swath of games released across multiple console generations.
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